Out of Sight
A downloadable game for Windows
Team Members
Design Per Hallros, Damien Hallström, Mattias Nordebäck, Sigge Lindberg
Art Simon Norrmén, Clara Cox, Eric Östlund, Andrea Rossino
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Out of Sight is a unique second person perspective experience where you play as a young blinded girl that has been kidnapped. You can’t see with your own eyes, but you have your teddy bear with you that grants you vision.
By picking up, carrying and placing the teddy bear at different locations you gain new perspectives around the house. Don’t walk too far away from your teddy’s eyes though, since the kidnapper could be right around the corner.
Set in 1980's Sweden. As the girl with her teddy you need to solve the puzzles that will allow you to escape your kidnapper’s house. This eerie stealth game challenges you with a remarkable new camera mechanic that lets you control your character independently from their own point of view.
Throughout the game, you will discover interesting new ways which you can use the teddy’s eyes to your advantage, as you try to avoid the kidnapper while finding a way out.
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This game was created in six weeks by a team of 8 people from the FG21ST class at the Futuregames school in Stockholm.
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Credits:
Per Hallros - Product Owner, Game & UX Designer.
Damien Hallström - Game Designer & Programmer.
Mattias Nordebäck - Game & Level Designer.
Sigge Lindberg - Game & Sound Designer.
Simon Norrmén - Art Director & Environment Artist.
Clara Cox - Environment Artist.
Eric Östlund - Character Artist.
Andrea Rossino - Prop Artist.
Click the names to check out our portfolios!
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Awards:
Out of Sight was nominated for five categories at the Swedish Game Awards 2022: Game of the Year, Best Design, Best Art, Best Tech, and Best Narrative. The game proceeded to win the awards for the following categories: Game of the Year, Gamer's Choice Award, Best Design and Best Art.
Edit: Thank you for the amazing support and feedback of the game, it really means a lot!
Updated | 6 days ago |
Status | Released |
Platforms | Windows |
Release date | Mar 06, 2022 |
Rating | Rated 4.4 out of 5 stars (29 total ratings) |
Authors | patetfisk, PerHallros, Renuilz, Morathic, Clara Cox, Simon Norrmén, Damien Hallstrom |
Genre | Puzzle |
Made with | Unreal Engine, Substance Painter & designer, Maya |
Tags | Creepy, Escape Game, Female Protagonist, Horror, second-person, Singleplayer, Stealth, Thriller, Unreal Engine |
Average session | About a half-hour |
Languages | English, Swedish |
Inputs | Keyboard, Mouse |
Download
Install instructions
Download the zip file, then extract it to a desired location. Open up the "OutOfSight" folder and launch the "OutOfSight" file to play the game.
Comments
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It was very interesting in a unique setting. I was curious about the meaningful message at the end. Glad I got to play this game!
ユニークな設定でとてもおもしろかったです。最後の意味深なメッセージが気になりました。このゲームをプレイできて良かったです!
I'm really sad I took so long to play this game, but WOW does it not disappoint! I ran into 2 minor issues but that did not deter the experience at all as this was one of the most unique puzzle horror games I have ever played.
Thank you for making this game, and if anyone is interested, here is my game play video! Cheers!
Haven't seen anything like this in any other game before, hope there will be a longer version someday
This game is very unique and I enjoyed the puzzles in the game. Really hope more gets added!
This was incredible unique, absolutely loved the mechanic of seeing through the bears eyes. Well done. Check vid for full gameplay!
This concept is just great for stealth games! Looking forward to the full release :)
This was honestly great but I did start to get bored later on, great idea but just need more to it, like music in the background, some jumpscares and maybe a sequence without the teddy bear.
I went ahead and did a video on it, added my own music and fit the theme of my video of a VHS style.
Thank you to anyone who watches it!
Loved the concept! check out my version of it.
Really cool concept. Using the Teddy Bear for sight was very fun! I would love to see this expanded upon. Definitely could have been more scary things added, but I enjoyed it a lot.
The shift from 1st POV to fixed POV via teddy bear is a unique mechanic while doing the puzzles. It had an interesting feel to the game.
I had a great time playing and really love the creativity and atmosphere of the game! It gave me a little nightmares vibe. I think it would be awesome and I hope to see more of this game because I think the idea is really interesting! The only nitpick I have is the animation lock while jumping felt a bit sluggish or long, but again just a small nitpick.
Love the premise and perspective of the game as well as the mechanics. I love it when a game gets creative. It would have been good to tone down on the setting or put some options for better recording but still an enjoyable experience!
I loved the feel of the game and the puzzles. It's truly unique what you have developed here. I can only hope that this is not the last time we see this.
I am playing this live on Twitch around 7:00 EST =D.
https://www.twitch.tv/twallsx4
Seriously one of the coolest mechanics I've come across in a horror game! well done, but i want like a full story! I wanna know the history of the girl and the bear. I really think this has the potential to be a full scale game!
This was a fun play through even though I had to come back to it later so I could beat it. It has a Little Nightmares vibe which I love and if you like solving puzzles that piss you off then you will love this! Enjoy!
You would think it would be easier to see with the blindfold off.
Gameplay BR
Great demo, I hope the full game is good too
LOVE this kind of creativity. It kinda gave me early Resident Evil/Silent HIll vibes when it came to the controls, but they work GREAT. I did record my live reaction if you're down to see it. Would love to hear back as well :)
A very creative little indie horror game where you use a second-person perspective to navigate a kidnapper's house. Decent visuals and a great premise!
This game gave off some Little Nightmares type of vibe. I LOVE IT!! Especially how the protagonist relies on the teddy bear in every scenario she's in. I'm excited to see more of this type of game loaded with creative puzzles in the future!! GREAT JOB!!!
If you want to have a fun time, feel free to watch my video :)
Thought this game was fantastic! The last puzzle really made me think, and took me a couple of tries. But glad to see the end. Keep it up! Here is my video-
Heyo! Wow- loved the idea here. Cool message. Definitely impressed with the visuals. Great job! Hope to see more. I did record myself playing if you'd like to see my reaction in real-time!
great game and I hope you make more
i love this game its just super fun
this was very fun to play, not to mention really creative and unique. nice work! ^^
I loved this game a lot, the mechanic here is fantastic! I'd love to play something like this in a longer version, great job :)
This is such a dope concept
Great game! Love the mechanic with the teddy and the little nightmares vibe. Just a demo so obviously they were some issues and it was done in six weeks. Don't if that is a long or short time but if I would rate out of 10 it would be a 9. Love the work!
Really good game love the atmosphere and setting of the game also the teddy vision is a really cool concept here's a video with no commentary if you wanna check the game out play it first its short and satisfying.
I never knew I was so interested in finding out what's the feeling of being blind and getting abducted by a cannibal at the same time! Love the game and the concept of Teddy Vision!